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  1. Koichi Nakamura (中村 光一, Nakamura Kōichi, born August 15, 1964) is a Japanese video game designer. A programming prodigy, Nakamura gained fame while still in high school; in 1982, he entered Enix's first national programming contest and claimed runner-up prize with his entry, Door Door.

    • Founder/chairman of video game company Chunsoft
    • 1982–present
    • Video game designer
  2. en.wikipedia.org › wiki › OtogirisōOtogirisō - Wikipedia

    Koichi Nakamura had previously been involved with the development of the previous Dragon Quest games, specifically Dragon Quest, Dragon Quest II and Dragon Quest III, and recalled that he was dating a girl at the time who did not play video games.

    • Koichi Nakamura
    • Chunsoft
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  4. By the time the company released their first Sound Novel game in 1992, Otogirisō, both Koichi Nakamura, founder of Chunsoft and co-creator of the Dragon Quest series, and Seiichiro Nagahata, one of the executive officer of Spike Chunsoft and corporate planning officer back then, wanted to work on a different genre.

  5. Koichi Nakamura has claim to one of gaming’s most impressive resumés: He entered the games industry as a student in the early ’80s, programmed the influential first three Dragon Quest games,...

  6. Dragon Quest. Chunsoft (チュンソフト, Chunsofuto) is a Japanese video game developer specializing in console RPGs. It was founded by Koichi Nakamura, a video game designer from Enix. They are best known as the creators of the Mystery Dungeon series and the first five installments of the Dragon Quest series.

  7. Koichi Nakamura (中村 光一, Nakamura Kōichi, born August 15, 1964) is a Japanese video game designer. A programming prodigy, Nakamura gained fame while still in high school; in 1982, he entered Enix's first national programming contest and claimed runner-up prize with his entry, Door Door.

  8. Koichi Nakamura (中村 光一, Nakamura Kouichi), born on 15 August 1964 in Kagawa Prefecture, Japan, is a Japanese video game designer. Programming prodigy, Nakamura gained fame while still in high school; in 1982 he entered Enix's national programming contest and claimed first place with his entry...