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Koichi Nakamura (中村 光一, Nakamura Kouichi), born on 15 August 1964 in Kagawa Prefecture, Japan, is a Japanese video game designer. Programming prodigy, Nakamura gained fame while still in high school; in 1982 he entered Enix's national programming contest and claimed first place with his entry...
Programming prodigy, Nakamura gained fame while still in high school; in 1982 he entered Enix's national programming contest and claimed first place with his entry, Door Door. In 1984, he founded the video game company Chunsoft. Dragon Quest Game credits . Dragon Quest; Dragon Quest II: Luminaries of the Legendary Line
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Founded by Koichi Nakamura, designer of Enix's first published game Door Door and director of DQ I to IV. Chunsoft also developed Torneko's Great Adventure: The Mystery Dungeon, which spawned an entire sub-series of roguelikes within and outside of Dragon Quest.
Apr 22, 2020 · In the process he met another winner, programmer Koichi Nakamura – they would go onto create Dragon Quest together after Horii became infatuated with early computer RPG Wizardry.
May 30, 2020 · An often forgotten member of Dragon Quest’s legacy and especially its early years is programmer and game designer Koichi Nakamura. Nakamura met Horii when they both entered a programming contest held by Enix—originally called Eidanshu Boshu Service Center.
Kōichi Nakamura (中村 光一, Nakamura Kōichi) (August 16, 1964 – ) is a Japanese video game designer. Programming prodigy, Nakamura gained fame while still in high school; in 1982 he entered Enix's national programming contest and claimed first place with his entry, Door Door. In 1984, he founded the video game company Chunsoft.
Jun 20, 2016 · The two companies had worked as exclusive collaborators since the developer's inception: Chun Soft had been founded by a teenage programmer named Koichi Nakamura, who won an Enix-sponsored amateur ...