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  1. Released on December 10, 1993, for DOS, it is the first installment in the Doom franchise. The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons.

  2. The development of the original Doom started in 1992, when John Carmack developed a new game engine, the Doom engine, while the rest of the id Software team finished the Wolfenstein 3D prequel, Spear of Destiny.

  3. Jun 16, 2024 · The DOOM series has evolved the Doomguy from the original games of the 1990s to the reboot timeline of DOOM 2016, DOOM Eternal, and DOOM: Dark Ages.

    • History and Development
    • Story
    • Gameplay
    • Release and Sales
    • Extensibility
    • Negative Reaction
    • Legal Issues in Germany
    • Legacy
    • Episodes

    The development of Doom began in late 1992, with John Carmack writing the new game engine while the rest of id Software was finishing Spear of Destiny (the prequel to Wolfenstein 3D). When the full design phase began in late 1992, the main thematic influences were the movies Aliens and Evil Dead II, and the Dungeons & Dragonscampaign the developers...

    Doom has a simple plot; its background is given in the instruction manual, and the in-game story advances mainly through short messages displayed between the game's episodes. The player takes the role of a marine (unnamed to further represent the person playing), "one of Earth's toughest, hardened in combat and trained for action", who has been pos...

    Doom is a first-person shooter with a background setting that mixes science fiction and horror (of the weird menace style), presented in the form of three episodes, each taking place in a separate general location and played separately. The primary objective of each level is simply to locate the exit room that leads to the next area (invitingly lab...

    The first-episode shareware format of the initial release offered a substantial and freely playable taste of the game, which could be distributed with ease on floppy disks, over the Internet, and in CD-ROM packages, thus encouraging players and retailers to spread Doom as widely as possible. By 1995 the shareware version was estimated to have been ...

    An important feature of the Doom engine is a modular approach that allows game content to be replaced by custom patch files, known as PWADs. Wolfenstein 3D had not been designed this way, but fans had nevertheless figured out how to create their own levels for it, and id Software decided to push this phenomenon further. The first level editors appe...

    In a press release dated January 1, 1993, id Software wrote that they expected Doom to be "the number one cause of decreased productivity in businesses around the world". This prediction came true at least in part: Doom became a major inconvenience at workplaces, occupying the time of employees and clogging computer networks with traffic caused by ...

    The game was put on the index of the Bundesprüfstelle für jugendgefährdende Medien on 31 May 1994 (date of official announcement). This meant that the game could not be advertised, sold, rented, or otherwise given to minors. This applied to all versions of the game, except for the Game Boy Advanceport. On the 4th of August 2011 the Bundesprüfstelle...

    Doom is widely regarded as one of the most important titles in gaming history. In the wake of its immense popularity, dozens of new first-person shooter titles appeared, which were more often referred to as "Doom clones" than "first-person shooters". Id Software went on to release a sequel, Doom II, followed by an expanded edition for retail stores...

  4. Sep 2, 2024 · Doom, first-person shooter electronic game released in December 1993 that changed the direction of almost every aspect of personal computer (PC) games, from graphics and networking technology to styles of play, notions of authorship, and public scrutiny of game content.

  5. Doom (officially cased DOOM and occasionally DooM by fans, based on the Doom logo) is the first release of the Doom series, and one of the games that consolidated the first-person shooter genre. With a science fiction and horror style, it gives the players the role of marines who find themselves in the focal point of an invasion from Hell.

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  7. Doom, a first-person shooter game by id Software, was released in December 1993 and is considered one of the most significant and influential video games in history. [ 1 ][ 2 ][ 3 ] Development began in November 1992, with programmers John Carmack and John Romero, artists Adrian Carmack and Kevin Cloud, and designer Tom Hall.