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  1. en.wikipedia.org › wiki › Tim_SchaferTim Schafer - Wikipedia

    Schafer is best known as the designer of critically acclaimed games Full Throttle, Grim Fandango, Psychonauts, Brütal Legend and Broken Age, co-designer of Day of the Tentacle, and assistant designer on The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge.

  2. I liked Tim Schafer enough before Broken Age to back him. I dislike Tim Schafer enough after Broken Age to make a comment saying, "Don't trust Tim Schafer with your money". A couple of things became pretty clear from how Double Fine was run after the Broken Age kickstarter:

  3. Aug 5, 2021 · The story of Psychonauts begins with Peyote. After cutting his teeth writing dialogue for The Secret of Monkey Island, Tim Schafer spent most of the 1990s crafting genre-defining adventure...

  4. Tim Schafers videogame career has spanned every platform from the Commodore 64 to the current generation of consoles.

  5. Tim Schafer was born on July 26, 1967, in Sonoma, California, the youngest of five children. His father was a doctor and his mother was a nurse. [4] While studying computer science at UC Berkeley , Schafer became interested in writing, and took inspiration from Kurt Vonnegut , who while a publicist at General Electric wrote short stories in the ...

  6. Ludography. See also. Career. College and LucasArts (1989–2000) Tim Schafer was born on July 26, 1967, in Sonoma, California, the youngest of five children. His father was a doctor and his mother was a nurse.

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  8. Nov 19, 2021 · Even though Schafer's games take on completely different settings and genres, they all still bear his distinct style and humor. To commemorate the recent success of Psychonauts 2, there's never been a better time to dive into Tim Schafer's ludography.