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      • When you choose a completed save file, you will have to overwrite this save to start a new game plus save. While you won’t be able to go back to your previous save file, you can always reload any chapter of the game by choosing the Chapters option from the main menu.
      www.polygon.com/guides/22752460/guardians-of-the-galaxy-new-game-plus
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  2. Oct 28, 2021 · Guardians of the Galaxy Unlock Rapid Reload and Charged Shot. At the upgrade workbench, the hero use basic and advanced components to upgrade the repaid reload and charged shot.

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    • TheGamesEntertainer
  3. Oct 29, 2021 · While you won’t be able to go back to your previous save file, you can always reload any chapter of the game by choosing the Chapters option from the main menu. When you start a new game plus,...

    • Jeff Ramos
  4. Hello everyone! Some of you have encountered issues with your playthrough, encountering obstacles that have not been resolved by simply reloading the most recent Checkpoint. To help players in that situation, we are implementing a Save Rollback feature as part of the November 17 patch.

    • Does Guardians of the Galaxy reload?1
    • Does Guardians of the Galaxy reload?2
    • Does Guardians of the Galaxy reload?3
    • Does Guardians of the Galaxy reload?4
    • Does Guardians of the Galaxy reload?5
    • A fun, no-frills single-player campaign full of cosmic comic book flavor.
    • Marvel's Guardians of the Galaxy Screenshots
    • How do you know the Guardians of the Galaxy?
    • Verdict

    By Tom Marks

    Updated: Nov 5, 2021 7:06 pm

    Posted: Oct 25, 2021 1:00 pm

    If you, like me, played the Square Enix-published Marvel’s Avengers and said to yourself “I wish this had just focused on the single-player campaign instead of all this game-as-a-service stuff,” then do I have good news for you: Marvel’s Guardians of the Galaxy, also published by Square Enix, has flown in to save the day. With no microtransactions, no multiplayer, and a relatively meaty story, it’s further proof that linear, single-player campaigns haven’t gone anywhere. Its simple but entertaining combat and fairly straightforward level design won’t revolutionize the genre or anything, but those solid fundamentals and the metric ton of personality slathered on top of them are more than enough to make Guardians of the Galaxy some good old-fashioned fun.

    While that story is also entirely linear, developer Eidos Montreal’s Deus Ex roots certainly show through with the amount of dialogue choice you are given during it. You’re constantly handed options for how Peter will respond to different conversations, whether those are during important story moments or while walking around chatting with your teammates – there’s rarely a moment where the Guardians aren’t talking, which is welcome when the writing and performances are all as amusing as they are. These dialogue choices are mostly just a fun bit of role playing in an otherwise on-rails story, but some of them can have an unexpected impact.

    For example, making the right dialogue choices to save a character at one point could have them come back to help you later on. Another time I made a choice that resulted in the next level being a simple stealth section, only to find out after finishing the story that choosing the other option would have instead turned the entire level into a massive firefight. The vast majority of this campaign will likely look very similar for everyone, but these little differences did add a personal touch to my playthrough and got me more interested in trying New Game Plus to see what else could have happened.

    Your choices add a neat little personal touch to each playthrough.

    It’s not just the story that’s played from Peter’s perspective, either: in combat you only have direct control of him and his dual pistols. Instead of swapping into the shoes of the other Guardians, they unlock a total of four abilities each which you can instruct them to use on command. That could be Groot sending out roots to bind up enemies or Gamora dealing a massive amount of damage to a single target. This system gives you a lot of options at any given moment, and the pace at which they are rolled out and the intuitive way they are mapped to your controller makes it a rewardingly manageable task to juggle mid-fight.

    Peter has a few tricks too, of course. He’ll get four powers of his own, one of which is the ability to activate his jet boots and fly for a short time, and four different types of elemental shots that can do stuff like freeze or burn baddies alongside his regular laser blasts. Combat is a lot of fun thanks to that variety of options, even if it isn’t exactly the deepest or most complicated dance I’ve ever taken part in. Between giving orders to your fellow Guardians, you’ll mostly be holding the left trigger to lock on to an enemy and the right trigger to unleash a fire hose of lasers. A simple active-reload system will reward you with extra damage and keep you paying attention, but for the most part you’re gonna be holding down that right trigger a lot.

    I've only seen the movies

    I've only read the comics

    I read the comics AND seen the movies

    I don't know them at all

    Continuing the overall trend, the upgrade system itself is also something that stays satisfying and enjoyable till the very end, even if it can be a little flat at times. Completing fights earns you ability points to unlock new powers, while crafting currency can be spent on any of 15 different perks that are available to unlock right from the start. Having everything on the table right away is nice because it means you get to prioritize the upgrades you want in the order you want them, but it also means there aren’t really any surprises as the campaign progresses. But even without that, I enjoyed that perks felt significant – only some of them are pure stat increases, while most unlock new moves like a dash punch or time slowing for a moment when you dodge at the last second.

    As a final note, it’s worth mentioning that I did encounter a handful of bugs throughout my playtime on PlayStation 5. Apart from two hard crashes nothing was too dramatic, and Square Enix has said that a number of the issues I encountered will be fixed by release. That said, I did find my progress impeded a couple of times due to an event not triggering correctly or a button prompt breaking, as well as some weird visual issues here and there like the adult Peter model being horrifically squished into childhood Peter’s frame for one scene. All it ever took was a quick checkpoint reload to sort things out, and the auto-save and checkpointing are so forgiving that even the worst issues never left me sour, but it’s not clear how much of that will be there on launch day.

    Marvel’s Guardians of the Galaxy nicely balances a goofy, action-filled adventure with some genuinely heartfelt story moments, and the choices you’re given can add some surprising personal twists to your particular playthrough. Its combat and level design are relatively simple if still consistently entertaining, but it’s the relationships and bante...

  5. Nov 17, 2021 · A new Marvel's Guardians of the Galaxy game update adds several features like save rollback for chapter restarts, ray tracing on PS5 and Xbox Series X, and an uncapped framerate option on Xbox Series S.

    • Thomas Mcnulty
  6. Oct 26, 2021 · Rapid Reload. Negate cooldown period due to Elemental Guns overheating. So this is a bit of an unfair start to the list because the game makes you unlock it. But this perk is an absolute game...

  7. Mar 23, 2022 · By simply standing off to the side and avoiding damage, his shields will automatically recharge. Unlocking Shield Restoration Delay will speed up the overall process in how fast his shields will regenerate in combat. RELATED: Guardians Of The Galaxy: Every Marvel Character In The Game.