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  1. While Ubisoft set up many in-house studios itself, such as Ubisoft Montreal, Ubisoft Toronto, Ubisoft Montpellier and Ubisoft Paris, the company also acquired several studios, such as Massive Entertainment, Red Storm Entertainment, Reflections Interactive and FreeStyleGames.

    • Blue Mammoth Games
    • Hybride
    • Quazal
    • Red Storm Entertainment
    • Ubisoft CRC
    • Ubisoft Halifax
    • Ubisoft Montreal
    • Ubisoft Quebec
    • Ubisoft Saguenay
    • Ubisoft San Francisco

    Lincoln Hamilton and Matt Woomer established Blue Mammoth Games in Atlanta, Georgia in 2009. On 1 March 2018, Ubisoft bought Blue Mammoth Games. Brawlhalla is the company’s main game which was developed by Blue Mammoth Games and published by Ubisoft.

    Founded in 1991, the company is based in Montreal, Quebec. The company’s main service is creating special effects for movies and games. Ubisoft acquired it in 2008. The studio has worked on a number of films, including Jurassic World and Star Wars: The Force Awakens.

    Sylvain Beaudry, Martin Lavoie, and Carl Dionne launched the company in 1998 in Montreal, Quebec. Ubisoft announced the acquisition of Quazal on November 4, 2010.

    In 1996, novelist Tom Clancy, managing director Steve Reid, and 17 employees launched Red Storm Entertainment in Cary, North Carolina. Ubisoft acquired Red Storm Entertainment in 2000.

    The Ubisoft Consumer Relationship Center is based in Cary, North Carolina, and provides Customer Support and Community Management for North, Central, and South American areas. It shares the commercial building with Red Storm Entertainment.

    Ubisoft Halifax was established in 2009 as a branch of Longtail Studios in New York City, which was created in 2003 by Ubisoft co-founder Gérard Guillemot.

    Ubisoft Montreal was founded in 1997 and is based in Montreal, Quebec. Ubisoft Montreal is the company's largest in-house production studio, and also the world's largest development studio.

    In 2005, Ubisoft Quebec opened its doors in Quebec City. The studio's purpose was to support Ubisoft's main studios, as well as support the development of downloadable content for the Assassin's Creed franchise.

    Ubisoft Saguenay started in February 2018 with 20 people, directed by Jimmy Boulianne, and is headquartered in Chicoutimi, Quebec.

    In 2009, Ubisoft San Francisco made its debut in San Francisco, California, as part of Ubisoft's North American headquarters.

  2. Since its establishment, Ubisoft has become one of the largest video game publishers, and it has the largest in-house development team, with more than 20,000 employees working in over 45 studios as of May 2021.

  3. Feb 4, 2020 · Ubisoft is a French video game publisher headquartered in Montreuil, founded in March 1986 by the Guillemot brothers. Since its establishment, Ubisoft has become one of the largest video game publishers, and it has the largest in-house development team, with more than 20,000 employees working in ove

  4. Jun 25, 2024 · Ubisoft subsidiaries: All of the brands of the games-company Overview. Jun 25, 2024; 1246; 0; The French video game manufacturer Ubisoft has company in addition to its actual brand's numerous subsidiaries. In this practice tip we give you.

  5. Sep 24, 2023 · Let’s dive deep into Ubisoft’s extensive list of owned subsidiaries to see how each one contributes uniquely to their global success story. From renowned developers like Massive Entertainment to emerging names like Future Games of London, it’s fascinating to see how diverse Ubisoft’s family truly is.

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  7. Our Brands. At Ubisoft, we create worlds for everyone. We are dedicated to enriching the lives of our players by developing high-quality games that resonate with all kinds of personalities, bring people together, and allow everyone to learn and grow while having fun.