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  1. Karel is an educational programming language for beginners, created by Richard E. Pattis in his book Karel The Robot: A Gentle Introduction to the Art of Programming. Pattis used the language in his courses at Stanford University, California.

  2. Learn to program with Karel, a simple and fun robot that can move, turn, and place beepers. This webpage from Stanford University introduces the basics of programming with Karel in Java or Python, and provides interactive exercises and examples. You can also access the Karel IDE, a tool to write and run your own Karel programs, and join the Karel community to share your creations.

  3. Learn the basics of programming with Karel, a robot that lives in a simple world and understands a few commands. Karel programs have the same structure as Python, but are easier to master and focus on problem solving.

  4. Karel The Robot is a simple teaching environment for imperative programming basics. The original idea was developed in the 1970s by Richard Pattis at Stanford University:

  5. robots, extended axes, robot controllers, application software, the KAREL® programming language, INSIGHT® vision equipment, and special tools. FANUC America recommends that only persons who have been trained in one or more approved

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  6. Learn how to use KAREL, a lower-level language for FANUC robots, with examples and tips. KAREL features strongly typed variables, custom types, procedures, functions, and built-ins for various tasks.

  7. The robot Karel assists in the teaching of fundamental programming concepts, such as the processor (Karel), environment (its world), objects (called beepers), and actions (the activities it can perform). In addition, as can be seen in the examples of the tutorials presented on this page, along with Karel, it is possible to instruct on the ...