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  1. Harvey Smith (born 1966) is an American video game designer and writer, working at Arkane Studios. Smith has lectured in various places around the world on topics such as level design, emergent gameplay, leadership, game unit differentiation, [1] future trends and interactive narrative.

  2. Harvey Smith is a game designer and writer who has been working in videogames professionally since 1993. Currently, he is studio director at Arkane Studios. Most recently, Smith launched Redfall, Previously, he worked with Arkane Lyon on Dishonored: Death of the Outsider and Dishonored 2, while living in France.

    • Harvey Smith (game designer)1
    • Harvey Smith (game designer)2
    • Harvey Smith (game designer)3
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    • Harvey Smith (game designer)5
  3. Oct 17, 2012 · Today, we're giving the angular, Viktor-Antonov-designed spotlight over to one of the main minds behind the whale-powered wonder, Harvey Smith. From System Shock to the original Deus Ex to an ill-fated Area 51 reboot to a canceled RTS and even a brief stint in mobile gaming, he's seen all corners of the gaming industry.

    • Former News Writer
  4. May 8, 2024 · Harvey Smith, the now-former studio director at Arkane Austin, has taken to X/Twitter to express his feelings about Microsoft’s sudden and shocking closure of the beloved developer,...

  5. Jul 9, 2015 · Dishonored's Harvey Smith: Player choice is paramount in design. in an interview with The Guardian, Arkane's Harvey Smith sheds some light on his contemporary approach to game design and how it's being applied to the development of Dishonored 2.

    • Alex Wawro
  6. Jun 14, 2022 · Redfall is an open-world co-op survival game where up to four players face off against vampires. It's been a year since it was announced, so IGN's Miranda Sanchez got to sit down with Harvey...

  7. Jun 15, 2022 · In a new interview with IGN, Arkane Austin designer Harvey Smith talks about building the town of Redfall, Massachusetts, and why the Xbox exclusive's open world was actually a bit too open.