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  1. Oct 1, 2024 · Hirohide Sugiura, Representative Director Monolith Soft celebrates its 25th anniversary this year. We would like to express our sincere gratitude to all of our customers who have played and enjoyed the games we have released, to our partners, outside creators, and other related parties who have assisted us in the creation of our products, and to our staff and their families.

  2. Apr 29, 2023 · Oct 25, 2017. 78,947. Houston, TX. Apr 28, 2023. #20. Port over Xenoblade X to the Switch 2, it’s one of the last great Wii U games trapped on the system. The Deleter said: giveittome.gif. That proposed new IP in conjunction with me thinking on how white FFXVI is made me realize something.

  3. Feb 13, 2018 · Monolith Kyoto is a separate support studio for Nintendo (and monolith tokyo) doing 3D models, textures and art assets. It opened in 2011 and is closer to the main Nintendo studio's making it easier to collab on first party titles.

  4. Aug 4, 2024 · This is Takahashi from Monolith Soft. This time, we are recruiting development staff for Monolith Soft's 1st Production for the first time in a long time. I can't go into the details here, but the genre is a "new RPG." The new RPG is taking on many new challenges compared to previous Monolith Soft titles. Naturally, the content to be created is ...

  5. Oct 7, 2024 · A big part of these efforts is the development of an in-house game engine. According to Inaba, Monolith Soft's currently in-development engine is based on the engine they originally created in 2010 for Xenoblade Chronicles. They are currently working on expanding it for use in other titles.

  6. Dec 20, 2017 · Monolith Soft itself has always had technology in its RPG's. From the harder Sci-fi of Gears, Saga and XBX to the more Science Fantasy of Baten Kaitos and the numbered Xenoblade games. I can see him doing this big of a departure.

  7. Dec 30, 2022 · It's weird that Nintendo supposedly shot down non-Xenoblade pitches from Monolith Soft. I mean, Xenoblade is great, but surely they see Monolith's talent and think an ambitious open-world game with a little more mainstream appeal (high-fantasy for example) would do many times more sales.

  8. May 20, 2020 · Monolith Soft only started hiring for Zelda in March 2019, so several months after PG1 started work on the Xenoblade remaster and their new game. The advertisements for the new IP were August 2017, to put things in context. We've all assumed, myself included, PG2 are on Zelda co-development duty.

  9. Oct 1, 2024 · 25 years of Monolith Soft | Page 3 | ResetEra. If you have been following the news, you should be aware that the people of Lebanon have been under a violent bombardment that has recently escalated. Please consider donating to help them if you can or trying to spread word of the fundraiser. Asheville and Western North Carolina at large are in ...

  10. Jan 8, 2023 · Jan 8, 2023. #1. The Japanese developer Monolith Soft has been growing in size year after year. In a previous update - dating back to 2021, the company revealed its employee headcount had jumped from 261 (in December 2020) to 272. As highlighted by Twitter user and gaming enthusiast Stealth, the latest update for 2022 is slightly different ...