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  1. Sep 20, 2024 · Use the right language for the job. Keep your code modular with an object-oriented API using Godot's own GDScript, C#, C++, or bring your own using GDExtension. C# support is currently only available for desktop and mobile platforms as of Godot 4.2. Use Godot 3 to run C# on the Web platform.

  2. Aug 15, 2024 · Preview builds. Godot is continuously being developed with several minor releases being published every year. To ensure high quality and stability of each release, we also publish preview builds at various stages of development.

  3. Tight engine integration allows it to express game logic in a clear and natural form. New in 4.0: GDScript offers optional static typing support, boosting your coding efficiency and runtime performance. Powerful language features and first-class functions allow for expressive yet concise code.

  4. Godot Engine 4.2 documentation in English. Godot Docs – 4.2 branch. Welcome to the official documentation of Godot Engine, the free and open source community-driven 2D and 3D game engine! If you are new to this documentation, we recommend that you read the introduc...

  5. Sep 9, 2024 · Preview builds. Godot is continuously being developed with several minor releases being published every year. To ensure high quality and stability of each release, we also publish preview builds at various stages of development.

  6. A place for the Godot community to meet, ask questions, share their work, and provide help to other users.

  7. Sep 23, 2024 · Godot 3.6 finally released! After 2 years of development, Godot 3.6 is finally out and it comes fully packed with features and quality of life improvements! This includes 2D physics interpolation and hierarchical culling, and 3D mesh merging, level of detail, tighter shadow culling, ORM materials, and more. Emi - 5 September 2024.

  8. Welcome to the official documentation of Godot Engine, the free and open source community-driven 2D and 3D game engine! Behind this mouthful, you will find a powerful yet user-friendly tool that yo...

  9. This series builds upon the Introduction to Godot and will get you started with the editor and the engine. You will learn more about nodes and scenes, code your first classes with GDScript, use sig...

  10. This project is an introduction to the Godot engine. It assumes that you have some programming experience already. If you’re new to programming entirely, you should start here: Scripting. The game is called “Dodge the Creeps!”. Your character must move and avoid the enemies for as long as possible. Here is a preview of the final result:

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