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  1. Jun 3, 2012 · When you move the mouse, the mouse counts. Hence: Counts Per Inch (dpi is a pleb marketing term) Counts get logged to your OS: you move 1/400th of an inch on your pad at 400cpi, computer receives the value 1. That gets multiplied by the pointer speed setting (e.g. notch 8 will multiply by 2, therefore that 1 becomes a 2)

  2. Aug 23, 2013 · The term 'count' is used because it's an undefined unit of measurement which could be anything and is therefore more flexible than if it were a unit of 'pixels'. Alright guys so currently i have a Razer Abyssus mouse that im using at 1800 dpi. I might be getting a SS Sensei RAW soon and obviously SS mice use cpi instead of dpi.

  3. May 27, 2018 · 501 posts · Joined 2012. #18 · May 28, 2018. Depends on the resolution. On 1080p i run around 600 DPI, at 4k DSR around 1200. both with a 80% reduced sniper button. So down to around 120 at 1080p and 240 at 4k. If the game has good sensetivity options ill run DPI much higher and reduce the ingame sensetivity.

  4. Feb 7, 2010 · Unless you have played with high dpi for at least 6-8 months, all of sudden going from 400 dpi to 2400 or whatever will just make your mouse feel really wierd, even if you lower your sensitivity to compensate. finally, in windows, high dpi just sucks, unless you have very low windows sensitivity because it becomes so sensitive.

  5. Nov 2, 2014 · 1347 posts · Joined 2007. #15 · Nov 4, 2014. I use 1200-1600 depending on the game.1200 DPI in FPS games, and 1600 DPI for everything else, including Dota 2. I find that I have just adapted to a certain amount of movement in FPS, and my muscle memory doesn't mess up if I switch between Dota and CSGO, because I use a completely different style ...

  6. Apr 21, 2013 · The scalar for 5/11 is .75 so yes 800 DPI and 5/11 is the same sensitivity as 6/11 and 600 DPI. You don't need to stress so much about windows sens. If you keep it below 6 it shouldn't have a big impact on your performance, and pretty much all modern games offer a way to bypass windows sensitivity setting, some do that by default.

  7. Apr 4, 2020 · Your 1800 DPI at 1 in-game sens is 2.9 cm per 360 degrees, which is ridiculously high sensitivity. At 16000 DPI with 0.1 in-game sens, you move to 3.3 cm per 360 which is still extremely high sens, but at least slightly more controllable. Windows has a sensitivity setting, type main.cpl in a command prompt.

  8. Apr 21, 2013 · You'll have a more smooth pattern at an higher polling rate, and the difference between 125 hz and 500 hz is highly noticiable in term of smoothness, for me at least. the difference between 500hz and 1000hz is hardly noticiable for me tho. LAWL. Quaker, Razer hater and CRTs' lover.

  9. Jan 24, 2012 · 900 CPI and a sensitivity value of "1" to the left (non interpolated) , 450 CPI and sensitivity value of "2" to the right (interpolated). 360 distance: Identical. This is basically DPI/CPI in a nutshell, although the degree of interpolation likely differs when we switch to a 3D environment.

  10. Jul 14, 2011 · 592 posts · Joined 2010. #2 · Jul 14, 2011. It depends on the mouse . DPI isn't the most important thing to consider. For FPS 400-1600 DPI mouse will be enough for almost everyone. This post is supposed to be written in English, at least I did my best, to make it as close to English as I could. Reply Rep+.

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