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  1. Welcome to r/CC0Textures, the subreddit for free high quality textures for CGI and Game Design! Feel free to share your own textures, ideas, suggestions, etc.

  2. Apr 24, 2018 · 499 votes, 20 comments. 1.4M subscribers in the gamedev community. The subreddit covers various game development aspects, including programming…

  3. r/ShareTextures: Welcome to ShareTextures subreddit. We create 4xx4k pixels high quality pbr textures with maps.

  4. Week 36 Textures - Discussion Thread. Free seamless PBR textures. 6 0. r/3D_Textures: Free CC0 PBR textures with diffuse, normal, displacement, AO and roughness maps.

  5. Apr 8, 2021 · I'm starting to make my own textures for quake as well. For now I'm using Asesprite and imported the quake palette. Then I'm mostly just looking the textures for the game and trying to create something that match in detail and style. You can use TexMex to open .wad and .bsp files and see the textures

  6. Apr 18, 2021 · opengameart.com is a good one. Blenderkit is an add on built in to blender already but will need to be enabled in your preferences. Just search the material you want and click to download. It's a great start for new users as it sets up all the nodes for you. It has a pretty good selection of materials available.

  7. Feb 21, 2021 · Actvate the "Blender Kit" Addon straight in Blender. This gives you some nice textures and complete shaders for free! And Models. Just check it out. There is also a paid option you will see, but you don't have to use that. And you should still find lots of great materials. Go for it! It's right here, in the addons under preferences.

  8. Mar 9, 2022 · Over 10,000 Free (CC0) Game Assets. I feel like there may be some folks here who might benefit from some of my free asset work! Over the last year or so, I have released over 30 Free Public Domain asset packs totaling over 10,000 textures and tiles and compiled a number of rather niche graphics tutorials. There are space backgrounds, animated ...

  9. Dec 7, 2020 · Q1 AI upscale textures. opinion. So over the weekend, I decided to try and give the base Quake 1 textures the old AI upscale treatment. The results were an incredibly mixed bag. Some of the textures (wood, brick, doorways) looked pretty damn good and still true to the original. Others looked like a cartoonish mess where someone just photoshop ...

  10. Oct 4, 2021 · I'm on the experimental branch and merging together a handful of standalone new race mods as well as some mods like CCO and Radiant Races so I can simplify my load order as well as bake in some things like how I want the races organized in character creation, unlocking slots, etc. Everything seems to work EXCEPT all the textures from the merged mods are still recorded as, for example ".\mods\CCO\textures".

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