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  1. The easiest way to solve the cube using the beginner's method. Divide the Rubik's Cube into layers and solve each layer applying the given algorithm not...

  2. Play with the 3D Rubik's Cube simulator online. Press the scramble button and try to figure out the solution and practice. Use your keyboard: the buttons on your keyboard are assigned to each face, according to the notation. Face: F R U B L D.

  3. On this page you can find a detailed description on how to solve the last layer corners of the Rubik's Cube. In the final phase of the solution with the beginner's method we will orient the yellow corner pieces.

  4. Rubik's Cube Algorithms. A Rubik's Cube algorithm is an operation on the puzzle which reorients its pieces in a certain way. Mathematically the Rubik's Cube is a permutation group: an ordered list, with 54 fields with 6*9 values (colours) on which we can apply operations (basic face rotations, cube turns and the combinations of these) which ...

  5. ruwix.com › the-rubiks-cube › how-to-solve-the-rubiks-cube-beginners-methodStep 1: First Layer Edges - Ruwix

    Step 1: Solve the White Edge Pieces in the First Layer. Bad white cross. Good white cross. The easiest step is solving the first layer edges of the Rubik's Cube. Choose one color you want to start with. In this beginner's tutorial we're going to start with the white face.

  6. Rubik's Cube Notation. We use letters to describe a rotation on the cube. Learn to read the Rubik's Cube Notation and you'll be able to perform all algorithms you see in the solution tutorials.

  7. Until this point we could work intuitively without any algorithm to memorize, but in this stage when we're solving the second layer (first two layers - F2L) of the Rubik's Cube people usually get stuck because there are too many moves to foresee in order to complete this step.

  8. In this section I´m going to present a gallery of pretty Rubik´s Cube patterns with algorithms, preview images, and a small animation on how to form them. Find out how to make the famous Superflip, the checkerboard, the snake patterns, the cross, the cube in a cube and many other nice motives.

  9. This advanced technique developed by Jessica Fridrich divides the puzzle into layers and you have to solve the cube layer by layer using algorithms in each step, not messing up the pieces already in place. These steps are the following: Cross, F2L, OLL and PLL, as seen on the illustration above.

  10. Released in 2006, the ZZ method is a 3x3 speedsolving method developed by Zbigniew Zborowski. There are 4 different main variants, these being ZZ-a, the original, ZZ-b, ZZ-c, and ZZ-d. This tutorial will teach you the beginner ZZ method. The steps of the beginner ZZ method are EOLine, F2L and LL.

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