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Tusk Act 4, a Stand in close range, harnesses the infinite energy and rotation of the Golden Spin, enabling it to execute a broad spectrum of otherwise unachievable feats. This energy originates from the Golden Spin, necessitating Johnny to have his horse run in its 'natural state'.
In the Jojoveller guidebook, tusk act 4 is stated to “transcend the dimension of time.” This can be interpreted as 5-6 D since you can either put it as him transcending the 4th dimension or the 5th dimension, since the 5th dimension is like 4D+ in a way.
For Tusk Act 4 it has a B in speed so I’d say it’s slower than a bullet, because SP, CD and SF could all catch bullets (barely) but they all have an A in speed, and Tusk Act 4 is shown doing a barrage but it doesn’t have as many fists drawn as others.
The Combo is: Gold Shot, Nail Shots, Worm Shots, Uppercut, Steel ball ( Any Order) Another combo to use is: uppercut, Nails, Gold Shot (If hes blocking), t...
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Tusk Act 4 is a long ranged Stand used by Johnny Joestar in Part 7 of Jojo's Bizarre Adventure, Steel Ball Run. To evolve Tusk Act 3 into Tusk Act 4, you must use the Pelvis of the Saint's Corpse while also having Spin and Worthiness V. Tusk Act 4 has a couple of niches when compared to its previous incarnations.
Aug 24, 2024 · Tusk ACT4 is thus one of the most powerful Stands in the series due to the infinite energy behind it but is incredibly difficult to deploy as a trade-off. Otherwise, Tusk ACT4 displays the physical abilities of a close-range Stand and is capable of pummeling Dirty Deeds Done Dirt Cheap.
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Tusk Act 4 scaling (mostly speed) Archived post. New comments cannot be posted and votes cannot be cast. Tusk act 4 does not have infinite speed, it can safely go at the SoL or FTL. Infinite to immesurable speed and complex multiversal. Hope this helps.