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  1. 117. 2018. A study of the challenges related to DIY assistive technology in the context of children with disabilities. J Hook, S Verbaan, A Durrant, P Olivier, P Wright. Proceedings of the 2014 conference on Designing interactive systems, 597-606.

  2. I am a Professor in Interactive Media in the School of Arts and Creative Technologies at the University of York. I joined York in 2014 and in the subsequent years have contributed to establishing our Interactive Media BSc, which I led from 2019-2023. I am also an active researcher - with current and past projects funded by the EPSRC, AHRC ...

  3. About. I am a Professor of Interactive Media in the School of Arts and Creative Technologies at the University of York. My research is situated in the field of Human-Computer Interaction (HCI) and explores the design and development of novel interactive technologies for creative settings and practices. This research combines my deep interest in ...

    • 500+
    • University of York
    • City of Norwich School
    • York, England, United Kingdom
  4. I was a founder of York's Interactive Media BSc, and then led the programme from from 2019-2023. I currently teach topics at the technical end of HCI and digital media creation. I lead modules on the design and development of 3D interactive environments in Unity and on advanced interaction technologies inlcuding VR, AR, haptics, motion control ...

  5. Jonathan Hook, Professor in Interactive Media, School of Arts and Creative Technologies Jon joined the University in 2014 and is programme leader for the School's Interactive Media BSc which he helped to establish.

  6. Luik, J., Hook, J., Ng, J. Framing the Startup Accelerator Through Assemblage Theory: A case study of an intensive hub in Indonesia. Convergence (November 2021).

  7. Jonathan Hook We explore whether idiographic design, a category of interaction design that focuses upon responding to detailed personal accounts of individuals’ practices, can be used to support interaction designers in responding to the complex and multifaceted design space posed by live performance.