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  1. Mar 6, 2023 · Posted March 6, 2023, 8 p.m. Double Fine Productions CEO Tim Schafer has touched the development of a lot of video games, so it’s natural that he’s hard-pressed to pick a favorite. But his answer is ultimately driven by one of Schafer’s most closely-held values: the importance of being present with other people.

  2. Oct 12, 2009 · Tim Schafer. Ah, I don't know why there are so few funny games. There's a lot of comedy in games. There's a lot of things like, LittleBigPlanet is a really funny game; and in unexpected places ...

  3. Tim internalizes the organizational goals and acutely alert to even the smallest opportunities and challenges facing their achievement. He is a great communicator, is fair yet persistent, and is a ...

  4. Jan 1, 2021 · Here’s how it works. How Tim Schafer made Double Fine a creative hotbed. A true indie success story. In 1997, John Romero was driving around the US handing out blank cheques to some of the ...

  5. Psychonauts 2 is a platform video game developed by Double Fine Productions and the sequel to Psychonauts and Psychonauts in the Rhombus of Ruin, headed by former LucasArts employee Tim Schafer. It was initially announced during the Game Awards on December 3rd, 2015. It was crowdfunded on Fig.com, and reached 116% of its $3.3 million goal on January 6th, 2016. According to the campaign page, the game is planned to be released for PlayStation 4, Xbox One, PC, macOS, and Linux, originally with a t

  6. Aug 24, 2021 · Speaking with GamesIndustry.biz, Double Fine founder Tim Schafer reflects on what he's proud of from his time running an independent studio. "Focusing on the team is in some ways the final product ...

  7. Dec 24, 2020 · SUBSCRIBE for More Free Game Docs http://bit.ly/noclipsubscribeBecome a PATRON to unlock more videos https://www.patreon.com/noclipTim Schafer explores 2...

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