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  1. In this tutorial, we are going to learn how to construct deterministic finite automata, non-deterministic finite automata, Regular expression, context-free grammar, context-free language, Push down automata, Turning machines, etc.

  2. Finite automata are used to recognize patterns. It takes the string of symbol as input and changes its state accordingly. When the desired symbol is found, then the transition occurs. At the time of transition, the automata can either move to the next state or stay in the same state.

  3. Jun 12, 2024 · It deals with the study of abstract machines and their capacities for computation. An abstract machine is called the automata. It includes the design and analysis of automata, which are mathematical models that can perform computations on strings of symbols according to a set of rules.

  4. Automata Theory is a branch of computer science that deals with designing abstract selfpropelled computing devices that follow a predetermined sequence of operations automatically. An automaton with a finite number of states is called a Finite Automaton.

  5. An automaton (Automata in plural) is an abstract self-propelled computing device which follows a predetermined sequence of operations automatically. An automaton with a finite number of states is called a Finite Automaton (FA) or Finite State Machine (FSM).

  6. An automaton (Automata in plural) is an abstract self-propelled computing device which follows a predetermined sequence of operations automatically. An automaton with a finite number of states is called a Finite Automaton (FA) or Finite State Machine (FSM).

  7. Theory of automata is a theoretical branch of computer science and mathematical. It is the study of abstract machines and the computation problems that can be solved using these machines. The abstract machine is called the automata.