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  1. A computer physical network topology is the actual layout or physical design and intercon-nection of a computer network. A topology includes the cabling and devices that are part of the network. In the following sections you will learn about several different types of network topologies: B u s R in g S tar Mes h Ad-ho c

  2. What is a Topology? “The way in which the connections are made among all the network entities is called the topology of the network”. Network topology specifically refers to the physical layout of the network, e.g., the location of the computers and how the cable is run between them. The most common topologies are Bus Star Ring Mesh.

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  3. Topology - Physical and logical network layout. Physical – actual layout of the computer cables and other network devices. Logical – the way in which the network appears to the devices that use it. Common topologies: Bus, ring, star, mesh and wireless. 2.

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  4. Computer network topology is the way various components of a network. (like nodes, links, peripherals, etc) are arranged. Network topologies. define the layout, virtual shape or structure of network, not only. physically but also logically.

  5. 4 | The No SweaT Guide To NeTwork TopoloGy | www.auvik.com Why Topology Matters as a network administrator responsible for the care and feeding of a network, it’s vitally important you have an extremely detailed understanding of your network topology. Without this information, even basic troubleshooting can be unnecessarily difficult. You’ll

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  6. Network Classification Based on Network Topologies Network topology is the layout of the various interconnected elements on a computer network. Topology can be physical or logical. It is good to know about network topologies because different types of networking standards may use one type of p hysical topology, but

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  8. Internet topology •How should I design my networks topology? •What is the network topology of the Internet? –How can we measure the Internet topology? •Can we model the Internet’s topology, e.g., for simulation purposes? –Interconnection patterns, traffic distribution 3