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  1. The Golden Voyage of Sinbad is a 1973 fantasy adventure film directed by Gordon Hessler, with stop-motion effects by Ray Harryhausen. Based on the Arabian Nights tales of Sinbad the Sailor , it is the second of three Sinbad films released by Columbia Pictures , the others being The 7th Voyage of Sinbad (1958) and Sinbad and the Eye of the Tiger (1977).

  2. Jan 25, 1974 · The Golden Voyage of Sinbad: Directed by Gordon Hessler. With John Phillip Law, Caroline Munro, Tom Baker, Douglas Wilmer. Sinbad and the vizier of Marabia, followed by evil magician Koura, seek the three golden tablets that can gain them access to the ancient temple of the Oracle of All Knowledge.

  3. Mar 14, 2018 · Koura, the creator of the homunculus and practitioner of evil magic, wants the tablet back and pursues Sinbad. Meanwhile Sinbad meets the Vizier who has another part of the interlocking golden map, and they mount a quest across the seas to solve the riddle of the map, accompanied by a slave girl with a mysterious tattoo of an eye on her palm.

  4. Join Sinbad on a thrilling adventure to the Fountain of Destiny, where he faces monsters, magic, and a ruthless rival. The Golden Voyage of Sinbad is a classic fantasy film with high ratings and ...

    • (17)
    • Kids & Family, Fantasy
    • G
  5. Synopsis. Sinbad and his crew intercept a homunculus carrying a golden tablet. Koura, the creator of the homunculus and practitioner of evil magic, wants the tablet back and pursues Sinbad. Meanwhile Sinbad meets the Vizier who has another part of the interlocking golden map, and they mount a quest across the seas to solve the riddle of the map.

  6. Koura, the creator of the homunculus and practitioner of evil magic, wants the tablet back and pursues Sinbad. Meanwhile Sinbad meets the Vizier who has another part of the interlocking golden map, and they mount a quest across the seas to solve the riddle of the map. Brian Clemens. Screenplay, Story. Gordon Hessler.

  7. Prince Koura (Tom Baker), an evil wizard who is trying to gain control of malevolent spirits, follows in an effort to thwart Sinbad's quest. Sinbad reaches Lemuria in spite of an enchantment Koura casts upon the giant figurehead of Sinbad's ship which brings it to life. On Lemuria, Sinbad and his stalwart crew encounter a six-armed, sword ...