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  1. Wright has earned many awards for his work in game design. He is best known for being the original designer of The Sims series, of which Maxis developed the first entry in 2000. The game spawned multiple sequels, including The Sims 2, The Sims 3, The Sims 4 and their expansion packs.

  2. The Sims creator Will Wright teaches you how to design engaging, empowering games in his first-ever MasterClass.

  3. Game designer Will Wright (watch his TEDTalk) will become a Fellow of the British Academy of Film and Television Arts (BAFTA) this month — one of only 67 ever named, and the first video game designer, reports Variety.

  4. Aug 14, 2012 · For almost 30 years, Will Wright's creations have attracted people who never played video games, enthralling hardcore fans while making rabid players out of novices. The secret: in Wright's...

  5. Oct 5, 2020 · Join pioneering video game designer and The Sims creator, Will Wright, in his first-ever game design class. In his MasterClass, Wright will cover methods and strategies he has implemented...

  6. Mar 29, 2012 · Will Wright is among the legendary designers in the game industry. He began designing and programming commercial games in 1984, and went on to form Maxis Games in 1987 with Jeff Braun. The...

  7. Aug 10, 2021 · Will Wright is a prolific video game designer best known for creating The Sims. Learn more about his path to the upper echelons of video game development.

  8. Feb 4, 2020 · The Sims turns 20: Creator Will Wright reflects on the battle he waged to get one of the best games of all time made. Features. By Adam Barnes. published 4 February 2020. From its initial...

  9. Jul 31, 2006 · Will Wright followed a typically eccentric path into computer-game design: some college classes in computer science and architecture, a few homemade robots, no university degree. A deep interest in science, however, infuses all his creations.

  10. William Ralph Wright is an American video game designer and co-founder of the game development company Maxis, which later became part of Electronic Arts. In April 2009, he left EA to run Stupid Fun Club Camp, an entertainment think tank in which Wright and EA are principal shareholders.