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  1. Aug 8, 2024 · In a special interview with Digital Foundry, Ninja Theory answers all of our questions about the development of the game: the move from Unreal Engine 4 to UE5, exploiting high-end features like Lumen, Nanite and Virtual Shadow Maps, the game's phenomenal audio, chosen frame-rate targets and much, much more.

  2. Sep 22, 2022 · I don't think Ninja Theory, the firm dedicated to mocap in such a degree, is using this for Hellblade 2 beyond line screening. For things such as the Insight Project, which are games made for mental health professionals to use with their clients and likely don't have a massive budget, I think this is totally fine.

  3. Jun 17, 2021 · Crushed. Member. Oct 25, 2017. 7,887. Jun 17, 2021. #3. Every time this subject comes up, it's a half-and-half split between people who were angry about this at the time and are still angry that it got memory holed, and people who never saw it before and are stunned that they never heard about it.

  4. Jun 17, 2021 · Jun 17, 2021. #151. Yeah, this talk has definitely not aged well (not that it was any good in the first place). It seems Ninja Theory has gotten far better over the years with the diversity in their casts and their research into mental health across the Insight Project and Hellblade. Regardless, addressing this would not be a bad call.

  5. Aug 27, 2018 · Aug 27, 2018. #1. At this year's Xbox E3 Showcase, we saw Microsoft make some big moves announcing they acquired five developers, one of which was a brand new team based in Santa Monica: Playground Games ( Forza Horizon series), Compulsion Games ( We Happy Few, Contrast ), Undead Labs ( State of Decay series), The Initiative, and Ninja Theory ...

  6. May 20, 2024 · Take a dive into the narrative rich world of Ninja Theory; go behind the scenes of the Cambridge based studio to see how it comes together to create the incredible journey of Senua's Saga: Hellblade II; how motion capture was used to enhance Melina Juergens performance; how the studio sensitively approached mental health and psychosis; and what ...

  7. Sep 26, 2018 · “We have an amazing team at ILMxLAB in San Francisco,” adds Leo, “who worked in close collaboration with a team at Ninja Theory, an award-winning games company in the UK, Lucasfilm’s Advanced Development Group, Skywalker Sound, Epic Games, the support team at Oculus, and, of course, a screenwriter of David Goyer’s caliber. It is really a privilege to work on a project that brings together brilliant folks from so many different fields, and see what they can create together.”

  8. Sep 22, 2022 · I think a new thread may be better to discuss those issues. This one is mostly reactions to a news article; now that Ninja Theory has made clear their specific use of this technology, a lot of posters have started to write off the concerns about AI and the future of labor in videogame development that some brought up.

  9. May 26, 2021 · Read here for the full schedule! Don't forget! The ResetEra Games of the Year 2021 Vote is live! Voting will remain open for 11 days, 13 hours, 35 minutes, 58 seconds, until Feb 1, 2022 at 12:00 AM. Let everyone know about your favorite games this year! Ninja Theory - Tour of their new studio. From Instagram. Theorry. May 26, 2021.

  10. Jun 17, 2021 · EntelechyFuff said: The main series implies with very little commitment that Dante has lived on the edges of society, but if that's the case he comes of as shockingly well-adjusted in spite of it all. It's not really shown in the games all that much (there is a hint of it in DMC5), but in the anime series (which is canon) Dante is depressed as ...