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      • John Gonzalez is a developer who worked at Obsidian Entertainment as the lead creative designer on Fallout: New Vegas.
      fallout.wiki/wiki/John_Gonzalez
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  2. John Gonzalez is a developer who worked at Obsidian Entertainment as the lead creative designer on Fallout: New Vegas. Gonzalez was responsible for designing the central plot and conflict of Fallout: New Vegas, [1] including everything in between the beginning and the end. [2]

  3. John Gonzalez was the lead creative designer (effectively "writing lead") on Fallout: New Vegas. He wrote the main plot from Chris Avellone's starting incident (shot in the head, dropped in a grave in the desert) and my end point (2nd Battle of Hoover Dam).

  4. John Gonzalez is a developer who worked at Obsidian Entertainment as the lead creative designer on Fallout: New Vegas . Contents. 1 Career. 1.1 Contributions. 2 Employment history. 3 Credits. 3.1 Fallout series. 3.2 Other work. 4 References. Career.

  5. John Gonzalez: Creative Design Lead, Lead Writer (No longer there) Prior to New Vegas, John would be most well known for his role as the Lead Narrative Designer of Tom Clancy’s EndWar over at Ubisoft, before joining Obsidian to work on New Vegas as the Lead Writer & Creative Design Lead.

  6. Apr 12, 2024 · Apr 12 2024. Join Geoffrey D. Calhoun in an exclusive interview with John Gonzalez, the creative genius behind some of the most iconic video games like Horizon Zero Dawn, Middle Earth: Shadow...

    • 47 min
    • 569
    • The Successful Screenwriter
  7. In this extended cut of our interview with Guerrilla Games' Narrative Director John Gonzalez we talk about his work on Fallout: New Vegas, the challenge of c...

    • 43 min
    • 122.1K
    • Noclip - Video Game Documentaries
  8. Apr 12, 2024 · Speaking of which, it was a trip to Vegas itself that kicked off the creation of Fallout’s casino wonderland. “John Gonzalez was our creative lead and was really interested in classic Vegas ...