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Aug 8, 2024 · Godot is a cross-platform engine for 2D and 3D game development, with a flexible and powerful node system and a dedicated 2D engine. Learn how to use Godot, get involved in the community, and support the project.
- Download
Download the latest stable version of Godot Engine for...
- Asset Library
ProtoShape - Gizmos and CSG Extension Shapes - Stairs,...
- Features
Extend beyond features provided by the engine. Make your...
- Blog
Godot 4.3, a shared effort. With over 3,500 commits authored...
- Download
Apr 17, 2024 · Download the latest stable version of Godot Engine for Windows, a free and open-source game development platform.
- 2D and 3D cross-platform game engine
- Free, open source and community-driven
- Getting the engine
- Community and contributing
- Documentation and demos
- GeneratedCaptionsTabForHeroSec
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, m...
Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.
Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.
Binary downloads
Official binaries for the Godot editor and the export templates can be found on the Godot website.
Compiling from source
See the official docs for compilation instructions for every supported platform.
Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.
The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.
The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.
The class reference is also accessible from the Godot editor.
We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.
There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.
Godot Engine is a cross-platform game engine for 2D and 3D games with a unified interface and free license. Learn how to get the engine, contribute to the project, and access the documentation and demos on GitHub.
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Aug 1, 2024 · Keep your code modular with an object-oriented API using Godot's own GDScript, C#, C++, or bring your own using GDExtension. C# support is currently only available for desktop and mobile platforms as of Godot 4.2. Use Godot 3 to run C# on the Web platform.
Godot (/ ˈ ɡ ɒ d oʊ / [a]) is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [ 6 ] for several companies in Latin America prior to its public release in 2014. [ 7 ]
Creating instances. Scripting languages. Creating your first script. Listening to player input. Using signals. Your first 2D game. Your first 3D game. This series builds upon the Introduction to Godot and will get you started with the editor and the engine. You will learn more about nodes and scenes, code your first classes with GDScript, use ...
Aug 17, 2023 · Learn how to get started with Godot, a powerful, open-source game engine that supports 2D and 3D development. This guide covers the basics of Godot's interface, scenes, nodes, scripting, and game development.