Yahoo India Web Search

Search results

  1. Satin is a simple library allowing modders to add interesting graphical effects to their mods. Its main feature is to significantly simplify the use of Minecraft's data-driven shader system (that is, the one used by super secret settings, mob vision, and spectral arrows).

  2. Download Satin API 1.13.0 on Modrinth. Supports 1.20–1.20.2 Fabric & Quilt. Published on Jun 10, 2023. 11756 downloads.

  3. A Fabric library to help modders with shader usage

  4. May 26, 2022 · Download and browse 16 Satin API versions. 257.3k total downloads. Last updated Jun 13, 2024.

  5. Jul 27, 2021 · A Fabric library to help modders with shader usage

  6. Satin is a simple library allowing modders to add interesting graphical effects to their mods. Its main feature is to significantly simplify the use of Minecraft's data-driven shader system (that is, the one used by super secret settings, mob vision, and spectral arrows).

  7. SAtIn. By Jaredlll08. Mods. 6,334. Description. This mod allows the player to specify where they want their attack indicator, as well as changing the scale of the indicator. To change the Attack Indicator, one simply needs to run. /satin. ingame, and the Satin gui will open. /satin reset.

  8. This mod allows the player to specify where they want their attack indicator, as well as changing the scale of the indicator. To change the Attack Indicator, one simply needs to run /satin . ingame, and the Satin gui will open. /satin reset . can be ran to clear Satin settings and return to vanilla attack indicators.

  9. Satin. A lightweight Fabric library for OpenGL shader usage. Adding Satin to your project. You can add the library by inserting the following in your build.gradle (Requires Loom 0.2.4+): Note 1: since MC 1.17 builds, the Satin dependency must be lowercase.

  10. Satin API Mod (1.21, 1.20.1) is a simple library allowing modders to add interesting graphical effects to their mods. Its main feature is to significantly simplify the use of Minecraft’s data-driven shader system (that is, the one used by super secret settings, mob vision, and spectral arrows).