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Emilia Schatz (born February 18, 1979) is an American video game designer best known for her work at Naughty Dog. She studied computer science at the University of North Texas, where she later worked for almost three years before searching for work in the video game industry.
Game Designer with nearly 20 years of experience on award-winning games. Specializes in…. · Experience: Naughty Dog · Education: University of North Texas · Location: Los Angeles, California ...
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Emilia Schatz is a game designer with over 15 years of experience and a Fast Company honoree. She works on Uncharted and The Last of Us games and teaches at CG Master Academy.
Find out from one of the great level designers of our time what makes you feel excited, scared, triumphant…and a whole range of emotions when you play a vide...
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- Critical Path
Jun 28, 2015 · I recently got a chance to talk to Emilia Schatz, one of the lead game designers at Naughty Dog, about working in games, coming out, internet harassment and pizza.
ArtStation - Emilia Schatz ... Game Designer
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Jun 1, 2020 · When Naughty Dog was developing Uncharted 4: A Thief’s End, the studio had what lead gameplay designer Emilia Schatz describes as “a very simple plan” for accessibility features inspired by one...