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  1. en.wikipedia.org › wiki › Eiji_AonumaEiji Aonuma - Wikipedia

    Eiji Aonuma (Japanese: 青沼 英二, Hepburn: Aonuma Eiji, born March 16, 1963) is a Japanese video game designer, director, and producer at Nintendo. He is a senior officer within their Nintendo EPD division and serves as the producer of The Legend of Zelda franchise.

  2. Dec 11, 2023 · During The Game Awards 2023, we had a chance to talk to Zelda: Tears of the Kingdom developers Eiji Aonuma and Hidemaro Fujibayashi, who reflected on the classic formula versus the new, Zelda's...

  3. May 12, 2023 · Tears of the Kingdom producer Eiji Aonuma and director Hidemaro Fujibayashi sat down with The Verge to discuss how they found their footing with the latest Zelda.

  4. May 22, 2023 · Eiji Aonuma, the franchise director for Nintendos Legend of Zelda franchise, says The Legend of Zelda: Tears of the Kingdom was in fact ready for launch more than a year ago, but...

  5. May 12, 2023 · With the launch finally here, we sat down with series producer Eiji Aonuma and director Hidemaro Fujibayashi to talk about the daunting task of following Breath of the Wild, as well as the new game's successes and challenges.

  6. May 12, 2023 · The Legend of Zelda’s latest entry required the series producer Eiji Aonuma and the director Hidemaro Fujibayashi to optimize the location of floating islands and the thrill of skydiving.

  7. Jun 28, 2019 · At E3 2019 we interviewed Zelda series producer Eiji Aonuma about the just-announced The Legend of Zelda: Breath of the Wild sequel ( Breath of the Wild 2 ?), the Link’s Awakening...

  8. Jun 8, 2024 · Eiji Aonuma is a video game designer, director, and producer. He is the current producer of The Legend of Zelda series and a Deputy General Manager at Nintendo. Contents

  9. Jan 19, 2017 · Eiji Aonuma, producer of The Legend of Zelda series. But, of course, Breath of the Wild was never meant to be a Nintendo Switch game. Its development - first for Wii U, then for...

  10. Oct 9, 2023 · “In the games in the series before Breath of the Wild, it was difficult to create a huge seamless world without any load time,” Eiji Aonuma, producer of the Legend Of Zelda series,...