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  1. This feature allow the maker to specify various thing like the event graphics y offset, if the event display shadow or even if the event needs to display a sprite (optimization). SystemTags (Give more info about the terrain and allow specific interactions) Wild info System Tags (+Particles) : Tall Grass, Cave, Sea/Ocean, Pond/River, Sand, Snow ...

  2. Reset the map display coords. # search_pokemon_zone ⇒ Table. Search the pokemon encounter zone, return i. # set_bounds. Method retreiving the boundaries of the worldmap. # set_pokemon (pkm, forced_worldmap_id = nil) Set the pokemon to display. # set_worldmap (id) Change the display worldmap.

  3. Try to add Pokemon to the party or store the Pokemon in the storage system. # message (string, cancel_type = 0, *choices) ⇒ Integer. Show a message with eventually a choice. # mining_game (param = nil, music_filename = GamePlay::MiningGame::DEFAULT_MUSIC, delete_after: true) Open the Mining Game UI.

  4. return 0 if the variable is outside of the array. Getter. Parameters: index ( Integer) —. the index of the variable. [ View source] # []= (index, value) Setter.

  5. Returns the name of an ability. Parameters: id (Integer, Symbol) (defaults to: Class) —. id of the ability in the database. Returns: (String) —. the name of the ability or the name of the first ability. . psdk_id_to_gf_id ⇒ Array<Integer>. Return the psdk_id_to_gf_id array.

  6. Defined in: scripts/00000 Dependencies/00200 GameData(dep)/00100 GameData__SystemTags.rb, scripts/99999 Scripts_a_haute_dependences/00000 Rustine.rb,

  7. Initialize the Game_Event with its map_id and its RPG::Event data. Parse the event name in order to setup the event particularity. Tells if the Event cannot start. Refresh the event : check if an other page is valid and if so, refresh the graphics and command list. Starts the event if possible.

  8. scripts/01450 Systems/00000 General/00001 PFM/00300 Pokemon/00600 Pokemon Skills.rb, scripts/01450 Systems/00000 General/00001 PFM/00300 Pokemon/00800 Pokemon Status.rb, scripts/01450 Systems/00000 General/00001 PFM/00300 Pokemon/02000 Pokemon Flavors.rb, scripts/01450 Systems/00000 General/00001 PFM/00300 Pokemon/00200 Pokemon Graphics.rb,

  9. Defined in: scripts/00800 GameData/00900 Constants/00200 GameData__Bag.rb. Overview. Module that holds constants related to the bag

  10. 112 113 114 # File 'scripts/00600 Script_RMXP/00600 Game_Battler.rb', line 112 def actions return [] end #exp

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