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  1. Shigeru Miyamoto (Japanese: 宮本 茂, Hepburn: Miyamoto Shigeru, born November 16, 1952) is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors as an executive since 2002.

  2. Sep 25, 2024 · Shigeru Miyamoto, who created video game mascots like Super Mario, Princess Zelda and Donkey Kong, is now often thinking about movies and amusement parks. Shiho Fukada for The New York Times. He ...

  3. 5 days ago · Although many are labeled with the moniker ‘legend’, few deserve it more than Shigeru Miyamoto. His influence on video games is perhaps more far reaching than any other individual, and in the ...

  4. Shigeru Miyamoto is a Japanese video game designer, producer, artist, and game director at Nintendo, best known for being the creator of the Super Mario, Donkey Kong, The Legend of Zelda, Star Fox, and Pikmin franchises, among others.

  5. Dec 21, 2020 · Nintendo's Shigeru Miyamoto, who is best-known for his work in creating beloved series like Mario, The Legend of Zelda, and Donkey Kong, has opened up about his career, how people view him as a...

  6. Feb 20, 2023 · Shigeru Miyamoto is responsible for some of the most iconic virtual worlds in history, from the Mushroom Kingdom of Super Mario to The Legend of Zelda’s Hyrule. But he got his start...

  7. Feb 20, 2023 · In a new interview with IGN, Shigeru Miyamoto talks about designing Super Nintendo World, his opinion on video game stories, and why Nintendo is more than just a game company now.

  8. Apr 4, 2023 · Nintendo leader and Mario creator Shigeru Miyamoto discusses the new animated film with Chris Meledandri, CEO of Illumination.

  9. Dec 20, 2020 · Simon Parkin interviews Shigeru Miyamoto, the video-game designer behind classics such as the Super Mario Bros. franchise and The Legend of Zelda, about the upcoming Super Nintendo World theme...

  10. Dec 3, 2021 · For Shigeru Miyamoto, the most crucial aspect of game creation is innovation and its unique idea. He shuns rehashing old ideas and played-out concepts. That’s what sets games like Donkey Kong Country and The Legend of Zelda: Ocarina of Time apart from titles like Call of Duty and Halo.