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  1. May 25, 2024 · I feel like it takes an active effort to like watch videos of Neil Druckmann talk at length about his game design, his team, his studio, etc. and conclude "This guy's ego is through the roof! 😡" Especially when people like David Cage exist. And how he quite literally treats the game design decisions in his game as a superior alternative to what he perceives as flaws, for example, what the Neil Druckmann to David Cage stating that any game over is a failure of game design?

  2. May 31, 2024 · The interview remaster is said to be the definitive way to experience a Neil Druckmann interview. It will offer plenty of reasons to jump back into the engrossing Sony PR. There are promised technological improvements, including behind the scenes that Druckmann will undoubtedly have to correct again.

  3. 6 days ago · In the wide-ranging interview with Cynthia Littleton, Variety's co-Editor in chief, and Jennifer Maas, Variety's senior business writer, TV and video games, Druckmann details how the game development team at Naughty Dog, the PlayStation-run studio also behind the "Uncharted" game franchise, coordinates with Mazin and his team.

  4. May 23, 2024 · Nah, we don't even really have anything solid that is will even be a new I.P, just seems like it based on what Druckmann has said about it. People are guessing either fantasy or sci-fi, but I think that's more wishful thinking than there being anything actually pointing to that at this stage.

  5. May 25, 2024 · Neil Druckmann says new Naughty Dog title ‘could redefine mainstream perceptions of gaming’ When you consider the entire snippet, it seems as though he's suggesting this new game might appeal to people of all ages and open their minds about gaming rather than them dismissing games as just for kids or not really impactful, that type of prejudice.

  6. Jan 9, 2023 · " I'm more recently intrigued by stuff like Elden Ring and Inside that doesn't rely as much on traditional narrative to tell its story," Druckmann said. "Some of the best storytelling in The Last of Us is in the cinematics, but a lot of it is in gameplay, and moving around the space, and understanding the history of a space by just looking at it and examining it.

  7. Feb 29, 2024 · Asked if he sees himself making games forever, Druckmann said that recently he's "really enjoyed" working on other creative projects like HBO's Last of Us TV show and a Halloween Horror Nights experience at Universal Studios. "I guess that I don't see myself doing this forever at this scale," he said. "It's just a lot, and it takes a lot out of ...

  8. May 29, 2024 · I read as: Sony removed Neil Druckmann, interview from their Website . Okada. Member. Nov 8, 2017 559. May ...

  9. Feb 2, 2024 · Neil Druckmann said: I did some other interview where someone asked me about The Last of Us, and would there be any more stories or something. I mentioned we have written a story that takes place after Last of Us II that stars Tommy.

  10. 如何评价《最后生还者2》的总监 Neil Druckmann? - 知乎