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  1. Sep 23, 2024 · Part 1: Twice as satisfying. First, could you briefly introduce yourselves? Eiji Aonuma (referred to as Aonuma from this point on): Hello, I'm Eiji Aonuma, the producer of the Legend of Zelda...

  2. Sep 23, 2024 · Nintendo has revealed that The Legend of Zelda: Echoes of Wisdom was originally meant to let you create your own dungeons until series producer Eiji Aonuma decided on a change of direction a year...

  3. Sep 23, 2024 · Veteran Zelda producer Eiji Aonuma discussed this design approach in a new Nintendo dev Q&A, joined by co-directors Satoshi Terada and Tomomi Sano (the first woman to ever direct a Zelda game).

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  5. Sep 25, 2024 · In Echoes, that means being able to take various pieces of the world itself to replicate and repurpose them.For series producer Eiji Aonuma it also means players won't get bored with Zelda (the ...

  6. Sep 23, 2024 · Grezzo and Nintendo co-developed Echoes of Wisdom, but in the interview, series producer Eiji Aonuma says that Grezzo had an even greater role than usual on the game.

  7. Sep 24, 2024 · Today Nintendo released Part 3 of their interview with the team leaders behind Echoes of Wisdom’s development, which included Zelda mastermind Eiji Aonuma, Grezzo director Satoshi Terada, and Tomomi Sano, the first female director of a Legend of Zelda game.

  8. Sep 23, 2024 · Eiji Aonuma: Hello, I’m Eiji Aonuma, the producer of The Legend of Zelda series. For this game, we asked Grezzo, the experienced game development studio that has worked for many years on remakes of games in The Legend of Zelda series, to create an entirely new The Legend of Zelda game.