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  1. Dec 14, 2017 · With 'Romancing SaGa 2' finally getting a proper Western release, I spoke with the main designer and director behind the series Akitoshi Kawazu to find out more about the games and how he started ...

  2. Jul 9, 2021 · Akitoshi Kawazu: Though there are a few events that I’d like to add, we can’t consider specific content until we actually start planning. The structure of the scenarios makes them easy to add ...

  3. Akitoshi Kawazu (河津 秋敏, Kawazu Akitoshi?), born in November 5, 1962 in Kunamoto prefecture, is a game producer for Square Enix. He served as game designer and scenario writer for the early games in the series, but later became a producer. Kawazu is mostly involved in the development of the Final Fantasy Crystal Chronicles spin-off series. He is also the creator and executive producer of the Ivalice Alliance series. Kawazu is mostly known for his work on the SaGa series, for which he ...

  4. Dec 31, 2021 · It would be a dramatic understatement to say that Akitoshi Kawazu is no stranger to Square Enix's long-running SaGa franchise.After all, he's not exactly new to the gig, planting its roots himself ...

  5. May 1, 2019 · Akitoshi Kawazu, the mastermind behind the SaGa series, perhaps appreciates this method of game design more than most. First appearing in 1989 as a Final Fantasy spin-off, SaGa (localized as The Final Fantasy Legend in the West) quickly developed its own identity, in no small part due to Kawazu’s ideas. Akitoshi Kawazu’s Influence

  6. Jun 16, 2019 · In Los Angeles during E3, I got a chance to speak, through a company translator, with three Square Enix leads of the SaGa series: Akitoshi Kawazu - the series' creator, series' designer, and ...

  7. Apr 24, 2024 · Akitoshi Kawazu (AK): Due to the fact that the Game Boy titles were treated as a spinoff of the FINAL FANTASY series and the Super Famicom “Romancing SaGa" was not released overseas, the SaGa ...