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  1. Acclaim Games Incorporated was an American video game company that offered free massively multiplayer online role-playing games on its website upon registration. The company was founded in 2006 and was the successor to Acclaim Entertainment in terms of brand name. After Acclaim Entertainment filed for bankruptcy, former Activision CEO Howard ...

  2. May 22, 2004 · Acclaim Entertainment was an American video game developer and publisher. It developed, published, marketed and distributed interactive entertainment software for a variety of hardware platforms, including Sega's Mega Drive/Genesis, Saturn, Dreamcast, and Game Gear, Nintendo's NES, SNES, Nintendo 64, GameCube, Game Boy, Game Boy Color, and Game Boy Advance, Sony's PlayStation and PlayStation 2, Microsoft's Xbox, and, to a lesser extent, personal computer systems and arcade games.

  3. At the core of the company were Acclaim Studios. With locations in Austin, Texas, Salt Lake City, Utah, Glen Cove, New York (Acclaim Entertainment), and two facilities in the U.K., the studios employed more than 400 professionals. Acclaim also published comic books (Acclaim Comics, formerly known as Valiant) and operated motion capture studios.

  4. Jun 8, 2017 · Developer: Bit Managers, Acclaim Studios Austin, Acclaim Entertainment. Genres (Video game): Shooter game, Action game, Side-scrolling, First-person Shooter. Turok 2: Seeds of Evil is a first-person shooter video game developed by Iguana Entertainment and originally released for the Nintendo 64 in late 1998.

  5. Mar 31, 2002 · Profile of Acclaim Entertainment of Glen Cove, Long Island, which posted loss of $131.7 million in fiscal 2000, compared with profit of $36 million in previous year; co-chairman and chief ...

  6. Official Name Acclaim Entertainment Inc. Founded 1987 Ceased Operations September 01, 2004

  7. Sep 18, 2019 · Acclaim Entertainment is still pretty widely remembered today, even if Vexx itself isn’t especially remembered outside a small yet dedicated community of fans and livestreamers. The particular reasons the company tends to be remembered won’t be discussed quite yet, but generally, most people with any awareness of the company could tell you that it always seemed like it had stumbled into its success, and that it was constantly on the precipice of falling apart long before it formally did.