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  1. Breakout is an arcade video game developed and published by Atari, Inc. [7] and released on May 13, 1976. [2] It was designed by Steve Wozniak , based on conceptualization from Nolan Bushnell and Steve Bristow, who were influenced by the seminal 1972 Atari arcade game Pong .

  2. May 12, 2011 · The genesis of Breakout came in the wake of the success of 1972s Pong, one of the very earliest mass-produced arcade videogames. A simplified, digital version of table tennis, Pong had...

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    is an arcade game developed by Atari Inc. Nolan Bushnell came up with the concept of the game. Breakout was released in May of 1976 and was influenced by Pong. The game was ported to video game consoles. The Atari 2600 version was called Super Breakout. The player controls a paddle on the screen knocking the ball back and forth breaking the bricks....

    A player moves the paddle back and forth horizontally to hit and ricochet the ball to cause it to break the bricks on top of the screen. If the ball reaches the bottom of the screen it costs one life. The bricks are in color of yellow, green, orange, and red from bottom to top. Once the ball is able to reach the upper red brick wall the paddle gets...

  3. Breakout is an arcade game developed and published by Atari, Inc., and released on May 13, 1976. It was conceptualized by Nolan Bushnell and Steve Bristow, influenced by the seminal 1972 Atari arcade game Pong, and built by Steve Wozniak.

  4. Apr 6, 2022 · In 1976 Atari released Breakout, the concept coming from company founder Nolan Bushnell’s desire to make a single player version of the incredibly popular game Pong.

  5. Overview. The idea for Breakout originated circa 1975 when Atari founder Nolan Bushnell decided that they should release a version of the hit game Pong that could be played by a single player, as the first Pong featured no programmed AI.

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  7. Breakout is an arcade game developed and published by Atari, Inc., [2] and released on May 13, 1976. [3] It was conceptualized by Nolan Bushnell and Steve Bristow, influenced by the seminal 1972 Atari arcade game Pong, and built by Steve Wozniak, aided by Steve Jobs.