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      • Fake Out attacks with a priority of +3 and causes the target to flinch if it hits. It is only successful on the first turn the Pokémon is in battle, but reset each time the Pokémon switches out and back in. Pokémon with the ability Inner Focus or those behind a Substitute cannot be made to flinch.
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    • Effect
    • In Other Games
    • In The Manga
    • Trivia

    Generation III

    Fake Out inflicts damage and always makes the target flinch, unless it has the Ability Inner Focus or Shield Dust. It has a priorityof +1, so is used before all moves that do not have increased priority. Fake Out will fail if not used on the first turn the user is out. In wild battles, it won't fail if the player's Pokémon tries to escape, but fails to do so due to the Speed difference. Fake Out does not make contact. Fake Out can be used as the first move of a Pokémon Contest combination, ca...

    Generation IV

    Fake Out now makes contact.

    Generation V onwards

    Fake Out now has +3 priority. In a Rotation Battle, Fake Out can be used on the first turn the Pokémon is rotated in—being out of its Poké Ball but currently rotated out does not affect a Pokémon's ability to use Fake Out. Fake Out will fail if called by Instruct, even if it is the first turn the user is on the field. When used on a Dynamax or GigantamaxPokémon successfully, Fake Out deals damage but will not make the target flinch. A Pokémon holding a Covert Cloakcannot be made to flinch by...

    Fake Out inflicts damage and may flinchthe enemy.

    In Pokémon UNITE, Fake Out is Mr. Mime's first starting move. The user claps; damaging, knocking back, and stunning enemies in a cone for .4s. At level 4, this move is replaced by either Confusion or Psychic.

    Pokémon Adventures

    1. In Noibat Stands in the Way, Shauna told her Skitty, Neko, to use Fake Out, but it was unable to hear her and did not perform the move.

    This move is the first Generation III move in index numberorder.
    Its Japanese name, ねこだまし Neko Damashi (Slap Hands), refers to a sumo technique used at the start of a match to make the opponent close their eyes. Its wide distribution among catlike Pokémon is lik...
    Fake Out is tied with Upper Hand for the highest priority of all damage-dealing moves, excluding Pursuit used against a target being switched out and an HP-draining move used by a Pokémon with Triage.
    Excluding Fling with a King's Rock or Razor Fang, Fake Out and Upper Hand are the only moves with a 100% chance of causing the target to flinch.
    • Physical
    • 10 (max. 16)
    • 40
    • Normal
  2. Fake Out (Japanese: ねこだまし Slap Hands) is a Normal-type move introduced in Generation III. It is guaranteed to go first and also makes the opponent flinch. If one doesn't use it on the first turn, Fake Out will fail.

  3. Dec 27, 2022 · Fake Out is a Normal-type Move in Pokemon Brilliant Diamond and Shining Pearl (BDSP). Learn what Pokemon can learn Fake Out, as well as its Power, Accuracy, PP, and Effect.

    • 100
    • 10
    • 40
  4. Fake Out is a Normal-type move with 40 power and 100% accuracy. This move has a unique property that allows it to always go first, provided it is used on the first turn the user is out. Fake Out causes flinching, making the target unable to act for that turn.

  5. This attack hits first and makes the target flinch. It only works the first turn the user is in battle. Secondary Effect: Effect Rate: Causes opponent to flinch. 100 %. Corresponding Z-Move: Z-Move Power: Breakneck Blitz.

  6. Fake Out (Pokémon Move) Fake Out Effect. Effect. This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. In-Depth Effect. Inflicts regular damage. Causes the target to flinch. Can only be used on the user's first turn after entering the field. Fake Out Move Data. Game Descriptions.