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  1. Nov 20, 2023 · A year later, Feng Ji, one of the co-founders of Game Science, left to form Game Science along with his colleagues. After releasing a slew of mobile games, Game Science decided to focus on the...

  2. Feng Shen Ji : The Great Shang dynasty has been in power for many years but the Gods find fault with the new emperor. Instead of submitting to their will at the expense of his people, the Emperor resolves to throw off the Gods' yoke and free humanity.

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    • Zheng Jian He-Cheng Kin Wo-Tang Chi Fai
    • How the surprise Chinese indie success story came to be - and where's it's going next.
    • Shots from Inside the Studio Making Black Myth: Wukong
    • Everything We Know About Black Myth: Wukong
    • Black Myth: Wukong - 11 Screenshots

    By Charles Young, IGN China

    Updated: Feb 9, 2021 8:06 pm

    Posted: Sep 11, 2020 8:00 am

    Last month, a new game trailer came from out of nowhere, much like the monkey jumping out of the stone in the tale of Journey to the West. The debut trailer for Black Myth: Wukong grabbed everyone’s attention in the gaming industry, accruing over 5 million hits on IGN’s YouTube channel alone. The next-generation graphics look stunning, with the gameplay in this 13-minute demo showing that this was not just some CGI animation. Original God of War director David Jaffe was amazed by the gameplay, and current God of War director Cory Barlog called it “awesome” on Twitter.

    The quality of the trailer looks like it was produced by a premium AAA gaming company, but it's actually from a Chinese indie studio, Game Science, that no one had ever heard of before, catching the industry by total surprise. IGN China was the only gaming media granted an exclusive interview after the trailer went viral and, last weekend, I walked into the Game Science studio in Hangzhou, China.

    My first impression of this studio was that it was very different from other gaming companies. The studio provides free lunch, dinner, drinks, and snacks, which is very unusual for a Chinese company. Their working day starts at 2pm, and there is no fixed time for when they need leave work - with workers encouraged to leave when they want to, or to work from home if they'd prefer. However, employees are used to sleeping during the day and working at night, most of them leaving work after 10pm. When I finished this interview and walked out of their office at 2am, there were still a few people working.

    Game Science Studio was founded in Shenzhen and part of the team moved to Hangzhou to start the Black Myth: Wukong project in 2018. In the beginning, there were only 7 people on the team, now expanded to 30 people. In the early days, the team spent lots of time getting familiar with Unreal Engine 4. They thought of outsourcing to speed up the project, but after talking to several companies who worked with Naughty Dog and Santa Monica Studio, they decided to take on the project themselves.

    As Art Director, Yang did a lot of design work on the special effects of the battles, but the actual project was handled by game designer Jiang Baicun. Jiang was the lead level designer for Asura, and co-founded Game Science with Feng and Yang.

    Jiang is maybe the only person in the company who didn't care about the feedback after the trailer was released. Feng teases him for being a defeatist, but the truth is Jiang is the type of person who has the personality that can be described by a Chinese poem, "Not overjoyed by external gains, also not saddened by personal loss." Jiang is a very calm and down-to-earth kind of person.

    Jiang started with the Black Wind Mountain level and picked four or five versions to make this debut trailer. He remembered when the first version of the trailer was played in the studio, the room was silent. It meant the trailer was not OK. He said when they started Game Science, their motto was to "make the game that can move you." They believed if you are not happy with it, you can't expect other players to accept it.

    The final version undoubtedly has everyone on the team satisfied, but fans started getting skeptical. Some questioned whether this might be a CGI animation and not actual gameplay footage, so I asked Feng to let me play the demo, and he was happy to do it. He also said that I am one of only a few people that have been able to play this outside of the company.

    I can't reveal too much, but I can assure you that the version that I played was the same as shown in the trailer.

    Right now, Game Science is planning on hiring 10-15 people so they can have two teams work on the level design. But after the trailer went viral, over 10,000 resumes flooded into their recruiting inbox. Some are from AAA gaming companies, even candidates from outside of China who are willing to apply for a Chinese working visa at their own cost. These candidates just want to work on this project. The craziest thing is that the day after the trailer came out, there were people showing up at the door of the company asking for a job. This is much more than the company's HR can handle.

    Feng Ji was calm when he saw the massive influx of resumes. He admitted right now the game might be overhyped, and it’s not normal. Although he is very grateful, right now he feels the need to put a damper over himself and their employees so they don’t get in over their head.

    The day of my visit, Feng was telling everyone to be calm in the all-hands meeting. He said the popularity of the trailer is both encouraging and a pressure. Because everyone loved it, they needed to make the game even better. He wants everyone back to work like before the trailer came out. Everybody doing their job is the only way to ensure this project can be successful.

    But the truth is Feng has planned an even more ambitious future for his team and himself. The title Black Myth suggests a bigger myth universe. In Chinese myths, Journey to the West is just one of the many great stories. Feng and his team are hoping Black Myth: Wukong is just a beginning to build up a Chinese Black Myth Universe, similar to the Marvel Cinematic Universe. He even told me the names of the two other Black Myths - although I am not allowed to tell you what they are, I can say it is a really ambitious plan.

    The attention that Black Myth: Wukong got is something that we have never seen before for a Chinese game. The trailer got over 25 million views on the largest Chinese video website, Bilibili.com. On the country's biggest social media website Weibo, it got retweeted over 100,000 times, and this is only from Game Science’s official Weibo account. In the past few days, a lot of deep dives and breakdown videos of the trailer got over hundreds of thousands views worldwide. Chinese players are celebrating the success and calling it “The Pride of China.”

    Some western players may know of the tale of Journey to the West and the main character Monkey King, but more know of him through the Japanese manga Dragon Ball Z and the main character, Son Goku. Feng named it Black Myth: Wukong and hoped to give the Monkey King's name back to him. He said the tale is from China, but everyone refers to him as Goku, so he wants to let the world know his name is Wukong.

  3. Jul 24, 2020 · Read Feng Shen Ji manga in english online and bookmark Mangakomi to follow it on our website completely free. The Great Shang dynasty has been in power for many years but the Gods find fault with the new emperor.

  4. Black Myth: Wukong (黑神话:悟空) is an upcoming action role-playing game developed and published by Game Science. It is inspired by the 16th-century classical Chinese novel Journey to the West. It is scheduled to release for PlayStation 5 and Windows on August 20, 2024, with an Xbox Series X/S version slated for a later release.

  5. Aug 21, 2020 · Game Science founder Feng Ji has now responded to the huge, sudden popularity of the game, said the team will now "hide" to continue development, and apologised for problems that made it into the...

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  7. Dr. Feng Ji began a tenure stream appointment at the rank of Assistant Professor in the Department of Applied Psychology and Human Development. Dr. Ji received a PhD in Biostatistics from the University of California, Berkeley with previous training and degrees in psychology and education.