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  1. Bennett Foddy is an Australian video game designer based in New York. Raised in Australia and trained as a moral philosopher on topics of drug addiction, Foddy was a bassist in the electronic music group Cut Copy and a hobbyist game designer while he finished his dissertation.

  2. A cricket game that focuses on compelling gameplay rather than realism or verisimilitude. Play. Stair: Slide the Blocks to Ascend. Stair is an infinite action-puzzle game I made for iOS with AP Thomson. QWOP for iOS: an update design with full analogue controls. MORE iPhone GAMES. Getting Over It+ for Apple Arcade.

  3. Getting Over It with Bennett Foddy is a punishing climbing game, a homage to Jazzuo's 2002 B-Game classic 'Sexy Hiking'. You move the hammer with the mouse, and that's all there is. With practice, you'll be able to jump, swing, climb and fly.

  4. Getting Over It with Bennett Foddy is a platform game developed by the titular Bennett Foddy. The game was released as part of the October 2017 Humble Monthly, on October 6, 2017, where it went on to be played by over 2.7 million players.

  5. Getting Over It with Bennett Foddy. I created this game for a certain kind of person To hurt them. You can buy it on Steam here for Windows and MacOS. You can buy it on the App Store here. Or get ….

  6. Dec 6, 2017 · In the punishing climbing game Getting Over It with Bennett Foddy, you move the hammer with the mouse in order to move your character. With practice, you'll be able to jump,...

  7. www.foddy.net › author › bennettbennett – Foddy.net

    Hidden Homework (updated 2021) When I was teaching at NYU, every year I ran a prototyping class where students make a new game every week, starting with a prompt or constraint that I give them. It became a tradition …. Read More.

  8. Aug 2, 2011 · What Foddy -- who has a day job teaching bioethics at Oxford University -- does like is realism: soul-crushing, low-reward realism. He inflicts it with titles such as QWOP.

  9. design.google › library › bennett-foddy-getting-over-it-interviewGoogle Design

    Game designer Bennett Foddy on “Getting Over It” and the expressive power of frustration. In the trailer for the famously frustrating Getting Over It, game designer Bennett Foddy admits, “I could’ve made something you would’ve liked but instead it’s capricious … it’s bracing and inhumane.”.

  10. Follow @bfod on Twitter to get updates on his latest projects, insights, and opinions on web development, design, and technology. Join the conversation with other followers and share your thoughts.

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