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  1. Nov 26, 2015 · 2. To do this in Cycles, choose cycles render and open node editor. Create your base material for the football (this should be what it should look like if there wasn't any transparency on it. Then mix this with a transparent shader, and make any necessary shader tweaks to give it the appearance you're looking for.

  2. Jul 30, 2020 · 1. You could Toggle X-Ray, located in the 3D Viewport Header. Or click the little downward pointing ">" icon to open the Viewport Shading panel and check the box next to X-ray. Or press Alt + Z. As stated by moonboots, in the Viewport Shading panel you can also change the amount of transparency. (moonboots comment was quite adequate but i ...

  3. Apr 26, 2021 · The first obvious sources of any shininess in a material are the specular and metallic settings. They are the ones that make the surface reflect light, so turning them off if the first step. The second source can be the transmission itself. As transmission is emulating physical light transmission, it refracts light, meaning the light rays going ...

  4. Apr 1, 2020 · I am able to set the opacity/transparency of the images and model with the objects, but I am trying to do the reverse. I am trying to figure how to set the opacity of all the objects in my viewport to be translucent, while leaving the Background Images with full solid opacity. This way, I can easily see my drawing even through my objects.

  5. These objects are mostly clear of color or has a very light color included. Like stained glass, although it is more on the translucent side it can also be transparent depending on the glass built. These object classifications aren’t just applicable to physical objects alone, thus it can also be applicable to digital arts such as measuring the opacity of the image that is to be added to the illustration.

  6. May 5, 2020 · But when the model is imported into Blender, the mesh is see-through. You can see the eyeballs and teeth without clipping into the mesh and in general textures look translucent. The mesh has glasses, which I've assigned to be the only part transparent, but despite that, the mesh still looks transparent. I've checked the opacity map and the only ...

  7. 28. You can make an object be displayed as a wireframe by setting the Maximum draw type to wire in Properties editor > Object > Display: You make an object display as transparent by adjusting the alpha of it's material, and enabling Transparent in the display settings:

  8. Aug 11, 2023 · Best Answer. Translucent means that some, but not all light passes through the object. Here's a list: ~tinted windows (like on most newer cars) ~finger (if you are shining a flashlight through it ...

  9. Aug 9, 2023 · Translucent materials will allow light to pass through them, but usually it also scatters the light a little so that you can't see through it clearly like a transparent piece of glass. It sails ...

  10. Feb 15, 2021 · 1. I searched for this issue because I had a similar problem where I couldnt see through in object mode, with solid shading and xray on. I hope it helps someone. then. The OP explicitly stated and showed on screenshots the x-ray is off. Still, to a visitor from google, this answer could be helpful.

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